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Mingming Fan
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Exploring The Opportunities of AR for Enriching Storytelling With Family Photos Among Grandparents and Grandchildren
Understanding Strategies and Challenges of Conducting Daily Data Analysis (DDA) Among Blind and Low Vision People
Understanding Curators' Practices and Challenges of Making Exhibitions More Accessible for Blind and Low Vision People
OdorV-Art: An Initial Exploration of An Olfactory Intervention for Appreciating Style Information of Artworks in Virtual Museum
uxSense: Supporting User Experience Analysis with Visualization and Computer Vision
CoPracTter: Toward Integrating Personalized Practice Scenarios, Timely Feedback and Social Support into An Online Support Tool for Coping with Stuttering in China
Bridging the Generational Gap : Exploring How Virtual Reality Supports Remote Communication Between Grandparents and Grandchildren
Enhancing Older Adults’ Gesture Typing Experience Using the T9 Keyboard on Small Touchscreen Devices
Collaboration with Conversational AI Assistants for UX Evaluation: Questions and How to Ask them (Voice vs. Text)
Sparkling Silence: Practices and Challenges of Livestreaming Among Deaf or Hard of Hearing Streamers
"I am the follower, also the boss": Exploring Different Levels of Autonomy and Machine Forms of Guiding Robots for the Visually Impaired
Enabling Voice-Accompanying Hand-to-Face Gesture Recognition with Cross-Device Sensing
Older Adults’ Concurrent and Retrospective Think-Aloud Verbalizations for Identifying User Experience Problems of VR Games
Synapse: Interactive Guidance by Demonstration with Trial-and-Error Support for Older Adults to Use Smartphone Apps
Human-AI Collaboration for UX Evaluation: Effects of Explanation and Synchronization
Typist Experiment: an Investigation of Human-to-Human Dictation via Role-play to Inform Voice-based Text Authoring
"I Used To Carry A Wallet, Now I Just Need To Carry My Phone": Understanding Current Banking Practices and Challenges Among Older Adults in China
PoeticAR: Reviving Traditional Poetry of the Heritage Site of Jichang Garden via Augmented Reality
Understanding Older Adults' Perceptions and Challenges in Using AI-enabled Everyday Technologies
Communication in Immersive Social Virtual Reality: A Systematic Review of 10 Years' Studies
Reducing Stress and Anxiety in the Metaverse: A Systematic Review of Meditation, Mindfulness and Virtual Reality
'It Feels Like Being Locked In A Cage': Understanding Blind or Low Vision Streamers' Perceptions of Content Curation Algorithms
Understanding How Older Adults Comprehend COVID-19 Interactive Visualizations via Think-Aloud Protocol
"Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners
'I Shake The Package To Check If It's Mine': A Study of Package Fetching Practices and Challenges of Blind and Low Vision People in China
'I Don't Want People to Look At Me Differently': Designing User-Defined Above-the-Neck Gestures for People with Upper Body Motor Impairments
From WOW to WHY: Guidelines for Creating the Opening of a Data Video with Cinematic Styles
'I need to be professional until my new team uses emoji, GIFs, or memes first': New Collaborators’ Perspectives on Using Non-Textual Communication in Virtual Workspaces
Eyelid Gestures for People with Motor Impairments
Think-Aloud Verbalizations for Identifying User Experience Problems: Effects of Language Proficiency with Chinese Non-Native English Speakers
CoUX: Collaborative Visual Analysis of Think-Aloud Usability Test Videos for Digital Interfaces
Douleur: Creating Pain Sensation with Chemical Stimulant to Enhance User Experience in Virtual Reality
Accessibile or Not? An Empirical Investigation of Android App Accessibility
"Too Old to Bank Digitally?": A Survey of Banking Practices and Challenges among Older Adults in China
Older Adults' Think-Aloud Verbalizations and Speech Features for Identifying User Experience Problems
"I Choose Assistive Devices That Save My Face": A Study on Perceptions of Accessibility and Assistive Technology Use Conducted in China
vMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors
ChartSeer: Interactive Steering Exploratory Visual Analysis with Machine Intelligence
Eyelid Gestures on Mobile Devices for People with Motor Impairments
Automatic Detection of Usability Problem Encounters in Think-Aloud Sessions
Practices and Challenges of Using Think-aloud Protocols in Industry: An International Survey
VisTA: Integrating Machine Intelligence with Visualization to Support the Investigation of Think-Aloud Sessions
Concurrent Think-Aloud Verbalizations and Usability Problems
FMT: A Wearable Camera-Based Object Tracking Memory Aid for Older Adults
"I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Projected Visible Light for 3D Finger Tracking and Device Augmentation on Everyday Objects
InkPlanner: Supporting Prewriting via Intelligent Visual Diagramming
Guidelines for Creating Senior-Friendly Product Instructions
BrailleSketch: A Gesture-based Text Entry Method for People with Visual Impairments
An Empirical Study of Touch-based Authentication Methods on Smartwatches
An Empirical Study of Foot Gestures for Hands-Occupied Mobile Interaction
Exploring the Use of Capacitive Sensing to Externally Measure Liquid Level in Fluid Containers
SoQr: Sonically Quantifying the Content Level inside Containers
Public Restroom Detection on Mobile Phone via Active Probing
HiFi: Hide and Find Digital Content Associated with Physical Objects via Coded Light
Augmenting Gesture Recognition with Erlang-Cox Models to Identify Neurological Disorders in Premature Babies
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